ok doing some work on this but not got very far , its the eyes , the eyes on this bust are uneven , he has a squint in one eye as intended by the sculpter (his right eye) and his left eye the actual eye ball is a bit lumpy and not round in shape i think its a casting fault maybe, most likely i just got unlucky with this one but even on the box art the eyes are squiffy and look a bit odd
first attempt as you can see the odd shape to the eye making it very difficult to get even
second attempt
at this point i decided to carry on but i knew these eyes would need fixing as you rotate the head they look ok at one angle but look pissed from another angle, decided to press on and started adding flesh tones, the colours i use for flesh are vallejo model color and i use series 7 brushes from winsor & newton, 000 - 00 - 3 (cant stress how important it is to have good brushes )
light flesh
then beige red in very thin coats but not too wet on the brush that you get pools of paint in the creases so leach out some liquid from the brush on the side of the pallet before touching the face , and add some shadow to the areas in shade with mahogany , hold the head under a light source to get an idea where the natural shade should be , helps a lot
so thats the first of many stages of the face painting and all the time the eyes bugged me so i bit the bullet and blacked out the colour of the iris and tried to fix them by starting the iris and pupil again , decided the eyes will have to be brown , the reason is simple with a blue iris the eye is drawn to the pupil area, with a brown iris as they are darker the eye is only drawn to the iris area this helps you to achieve a pair of eyes that dont look wonky because you focus less on the pupil in a brown eye , this is where ive got to so far ill refine the eyes a bit tomorrow as ive had enough of it today
